NAME

glLoadName - load a name onto the name stack

C SPECIFICATION

void ggllLLooaaddNNaammee( GLuint _n_a_m_e )

        

PARAMETERS

_n_a_m_e
Specifies a name that will replace the top value on the name stack.

DESCRIPTION

The name stack is used during selection mode to allow sets of rendering commands to be uniquely identified. It consists of an ordered set of unsigned integers. ggllLLooaaddNNaammee causes _n_a_m_e to replace the value on the top of the name stack, which is initially empty.

The name stack is always empty while the render mode is not GGLL__SSEELLEECCTT. Calls to ggllLLooaaddNNaammee while the render mode is not GGLL__SSEELLEECCTT are ignored.

ERRORS

GGLL__IINNVVAALLIIDD__OOPPEERRAATTIIOONN is generated if ggllLLooaaddNNaammee is called while the name stack is empty.

GGLL__IINNVVAALLIIDD__OOPPEERRAATTIIOONN is generated if ggllLLooaaddNNaammee is executed between the execution of ggllBBeeggiinn and the corresponding execution of ggllEEnndd.

ASSOCIATED GETS

ggllGGeett with argument GGLL__NNAAMMEE__SSTTAACCKK__DDEEPPTTHH
ggllGGeett with argument GGLL__MMAAXX__NNAAMMEE__SSTTAACCKK__DDEEPPTTHH

SEE ALSO

ggllIInniittNNaammeess((33GG)), ggllPPuusshhNNaammee((33GG)), ggllRReennddeerrMMooddee((33GG)), ggllSSeelleeccttBBuuffffeerr((33GG))